![]() ![]() Large and behemoth biters have an attack range of 2 tiles. Small and medium biters have an attack range of 1 tile. This makes it possible to layer turrets with gun turrets in front and belt feed ammunition with inserters with laser turrets behind that and flamethrowers behind that. I like the dragon teeth idea and may take time to place those down.įlame thrower turrets have a range of 30 tiles with a minimum range of 6 tiles. I was afraid to move the gun turrets closer because of spitters, etc destroying the turret, but I see your point and will move them. ![]() This style of defence is more than sufficient for even the most extreme worlds of vanilla factorio Thank you. From my testing, the best arrangement of teeth is placing them 1 tile apart parallel to the wall, and place 3-6 ranks of teeth 2 tiles apart, offset by 1 tile each. This slows biters approaching, but doesn't block them, so they wont attack the teeth. Essentially, place walls in a grid like pattern infront of your wall. On top of this, perhaps the most important part of a base's wall is an external protection called "dragon's teeth". For this reason, it is usually better to place your turrets 1 tile away from the wall, to maximise the exposure time of approaching biters (the 1 tile gap is to prevent spitter splash damage). Originally posted by Jagdtiger:Generally, you want to minimize the exposure of your walls to enemy attacks, since repairing/replacing walls is generally more expensive than bullets, and significantly more expensive than oil. ![]()
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